This lists all the armor found in the game. The lower your AC, the better. The table shows the armor, the cost when purchased new at the store, the AC, and how it affects your movement.
|Armor||AC||Max Bonus||Movement||Usage Note||Notes|
|Leather Armor||-2||+4||0||all except Magic Users|
|Ring Mail||-3||+3||-3||all except Magic Users & Thieves|
|Scale Mail||-4||+3||-6||all except Magic Users & Thieves|
|Chain Mail||-5||+3||-3||all except Magic Users & Thieves|
|Splinted Mail||-6||+3||-6||all except Magic Users & Thieves|
|Banded Mail||-6||+3||-3||all except Magic Users & Thieves|
|Plate Mail||-7||+3||-6||all except Magic Users & Thieves|
|Shield||-1||+3||0||all except Magic Users & Thieves|
|Protective Cloak||by bonus||+5||0||anyone||Cannot be worn with another cloak or a Displacer Cloak, Protective Cloaks have no bonuses if used with armor of any kind.|
|Ring of Protection:||by bonus||+5||0||anyone||Multiple Rings of Protection can be worn, but don't have a cumulative effect; whichever rings have the best bonus is the one that is used. These rings don't work with magic armor, but do work with non-magical armor.|
|Bracers||bracers' AC - 10||n/a||0||anyone||Multiple bracers can be worn, but don't have a cumulative effect; whichever bracers have the best bonus is the one that is used.|
- A character carrying many objects, including lots of coins, can be further limited in movement to a minimum of 3 squares per turn.
- A shield subtracts 1 AC from any armor it's used with.