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This lists all the armor found in the game. The lower your AC, the better. The table shows the armor, the cost when purchased new at the store, the AC, and how it affects your movement.

Armor AC Max Bonus Movement Usage Note Notes
Leather Armor -2 +4 0 all except Magic Users
Ring Mail -3 +3 -3 all except Magic Users & Thieves
Scale Mail -4 +3 -6 all except Magic Users & Thieves
Chain Mail -5 +3 -3 all except Magic Users & Thieves
Splinted Mail -6 +3 -6 all except Magic Users & Thieves
Banded Mail -6 +3 -3 all except Magic Users & Thieves
Plate Mail -7 +3 -6 all except Magic Users & Thieves
Shield -1 +3 0 all except Magic Users & Thieves
Protective Cloak by bonus +5 0 anyone Cannot be worn with another cloak or a Displacer Cloak, Protective Cloaks have no bonuses if used with armor of any kind.
Ring of Protection: by bonus +5 0 anyone Multiple Rings of Protection can be worn, but don't have a cumulative effect; whichever rings have the best bonus is the one that is used. These rings don't work with magic armor, but do work with non-magical armor.
Bracers bracers' AC - 10 n/a 0 anyone Multiple bracers can be worn, but don't have a cumulative effect; whichever bracers have the best bonus is the one that is used.

Notes:

  • A character carrying many objects, including lots of coins, can be further limited in movement to a minimum of 3 squares per turn.
  • A shield subtracts 1 AC from any armor it's used with.